The Three Winds: Pathfinder Chronicles
When the primal forces created Golarion, Asmodeus planted a malignant evil in the world under cover of perpetual darkness. The doctrine of Sarenrae’s faith tells how the Dawnflower brought light to the world, and with it came truth and honesty. Those who had turned to evil saw their wickedness and were forgiven by the light of Sarenrae. Her faith attracts those with kind hearts, but only those willing to harden them when kindness is a dangerous weakness. Religious art depicts the sun goddess as a strong woman with bronze skin and a mane of dancing flame. While one hand holds the light of the sun, the other grasps a scimitar, so that she might smite those who do not change their ways.
Sarenrae is a kind and loving goddess, a caring mother and sister to all in need. She joys in healing the sick, lifting up the fallen, and shining a guiding light into the darkest hearts and lands. She brushes off insults and deflects attacks, patiently trying to convince those who perceive her as an enemy that their belief is false. She is no victim, and once it is clear that her words and power are wasted on those who refuse to listen and believe, she responds to violence in kind, with swift metal and scorching light.
She dislikes cruelty, lies, quenching darkness, needless suffering, and thoughtless destruction. Sarenrae indicates her favor with sightings of doves or through the shapes of ankhs appearing in unexpected places. Other signs of Sarenrae are rays of dawn or dusk sunlight lasting far longer than they should, the discovery of yellow stones or gems, or the sudden soothing of aches and pains. Her displeasure is most often made apparent through unexplained sunburns or periods of blindness that can last anywhere from only a few moments for minor transgressions to a lifetime for unforgivable sins.
Sarenrae is a popular goddess and worshiped by people of many interests, from the obvious farmers and healers to governors, honest jailers, redeemed evil-doers, and those who wish to make the world a better place. City-folk who have no particular interest in fate, farming, magic, or esoteric philosophy make up the bulk of her worshipers, regular people who believe in honest work, relief from suffering, and the idea that each new day brings hope and renewed opportunity.
Most of Sarenrae’s priests are clerics, though there are many paladins and rangers and a smattering of sun-druids and sun-bards. They are responsible for blessing farmland, organizing planting and harvest celebrations, tending to the sick and injured, guarding or rehabilitating criminals, or simply preaching to others using simple parables. Like their goddess, priests of the Dawnflower tend to be caring and understanding, which makes them naturally suitable for working out disputes between neighbors or family members. Swordplay, particularly with the scimitar, is held to be a form of art by her followers. Martial-minded priests seek out evil in the hopes of redeeming it or destroying it if redemption fails. They understand that undead, mindless beasts, and fiends are essentially beyond redemption and don’t bother wasting words on such creatures.
Services are happy events that feature singing, dancing, bells, cymbals, and flutes. They always take place outside and during daylight hours. The church reveres the first and last days of summer as holidays, as well as the summer and winter solstices (the latter as a time to look forward to increasing daylight). Her holy book is The Birth of Light and Truth, and most copies contain extra pages for the owner to record new experiences.